It’s owners destroyed by the templars of the Stolen Faith, Altai keep has been abandoned for centuries. But new evidence suggests the masters of this frozen mountain castle have returned. The minotaur lords of Altai laid waste to a dozen villages before an army of templars managed to overthrow them. their return could mean the end of centuries of prosperity for the farmers living in these lands. it will take heroes of renown to travel to this imposing fortress, find out who or what has brought about their return, and stop it – provided they can first survive an encounter with some of the most feared creatures in all the land.
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The sand billows about you, obscuring the old road and making your eyes water. Ahead, the silhouette of the “fortunate city” looms. What will this venerable capital contain for you and your party – riches, fame and glory? Or corruption, scandal and death far from your home?
I just want to say a BIG thank you to everyone who’s picked up and endorsed my first Dungeon World adventure pack, I’m On A Boat! The feedback has been amazingly positive and it’s really inspired me to keep going with these.
I hope everyone who’s picked up a copy has a fantastic time playing – be sure to let me know how it goes! (And if you’ve not picked it up, go grab it – let’s make it to #90 next week!)
Following a string of exciting adventures the watch insist on calling “crimes”, you have decided it might be a good idea to leave the country. To that end, you’ve secured passage across the sea…
I’m on a boat! was my first ever Adventure PDF, and as popular as it’s been I knew it could do with a fresh lick of paint. So enjoy this free update! The design has been brought into line with my other adventure PDFs and I’ve expanded on the original content with more creatures, more loot and more maps.
Players: Gabe, Talos and Kendrick (from last week) plus Yana, an alien pilot.
Ten Days Later….
Yana, a no-nonsense soldier and pilot from the Alais system gets a private message from the XO. “Ten days ago I sent a team to cripple the Aspidistra. Last I heard, there was some kind of accident on the station and the ship left in the confusion. Two of the team are dead and one’s locked up at the station – the other three, I have no idea. Get over there, find out what happened, and finish the mission.”
Session 1, Part 2
(Crap! I left it too long to write this up, and forgot the details. Sorry! Any participants reading this – feel free to email and jog my memory, and I’ll update it.)
The team head to Docking Bay 94 – the bay is locked down, but surely there must be records nearby of the parts and work being done on the ship?
The crew find a linked workshop with just the details they need, in equal parts cajoling and tricking the poor engineer on duty there into revealing the appearance of the ship’s officer who ordered the parts.
The players: TALOS the hacker android; KENDRICK the dour human engineer; “GABRIEL” the mutant kleptomaniac, fixer and compulsive liar.
Session 1, Part 1
The party were all gathered in one of the ship’s cargo holds, turned into an impromptu briefing room (a few chairs, a holo-projector, that sort of thing). After several minutes of waiting, TORQUILL and EDWIN – the ship’s XO and chief of security (also, previous characters of Gabriel’s and Talos’ players) enter.