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Advice Blog

Dungeon World Review!

OK, I know what you’re thinking. This blog is crazy for Dungeon World, surely this post is a foregone conclusion! Well… yes. But I’m writing this review for a couple of reasons. Firstly, I want in to the Adventurers’ Guild. Secondly, on this, the 40th birthday of Dungeons and Dragons, it’s a good opportunity to write about […]

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Advice Blog

Wealth (2) – Shopping in town

Continuing from my last post on player money in Dungeon World… Shopping I touched on this last time but based on feedback and further thought, here’s my revised moves regarding shopping: When you spend a few hours getting mundane supplies (rations, adventuring gear, ammo) you get d6+CHA of them. You can split the result between different […]

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Advice Blog

You Can’t Buy Happiness

An alternative economy for Dungeon World The following are some notes that ended up on the ‘cutting room floor’ for my next PDF adventure, Terror in Nekesti. I still intend to bring them into play in the following games though. If you have any feedback or comments, feel free to leave a message on my G+ […]

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Advice Blog

Thoughts on Patreon

Thoughts on Patreon So, I have my first project for Patreon just about ready to launch, and you’ll see it here in the next day or so. In the meantime, a few thoughts on the system having had some time to mull it over worth considering for others planning their own campaigns: Patreon payments are made […]

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Advice Blog

More adventures with Patreon!

TLDR: I love writing adventures, and I want to create more of them, more often. I intend to keep posting them on this very website! If you’d like to help me do that, you can now go to Patreon.com/jbinc to give a little something for each new adventure. As you probably know, I’ve released a […]

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Happy new year!

2013 was a pretty good year. I didn’t make much money, but I had a lot of fun doing it and I learned a lot in the process. So as far as new year resolutions are concerned, more of the same I think – more games, more books, and more fun. Thank you all for […]

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I’m on A Boat! in RPGnow’s top 100! THANK YOU!

Wait, what? I just want to say a BIG thank you to everyone who’s picked up and endorsed my first Dungeon World adventure pack, I’m On A Boat! The feedback has been amazingly positive and it’s really inspired me to keep going with these. I hope everyone who’s picked up a copy has a fantastic time […]

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I’m on a Boat!

Following a string of exciting adventures the watch insist on calling “crimes”, you have decided it might be a good idea to leave the country. To that end, you’ve secured passage across the sea… Download your copy (pay-what-you-want) from DrivethruRPG I’m on a boat! was my first ever Adventure PDF, and as popular as it’s been I […]

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Weeding the Aspidistra (Part 3)

Players: Gabe, Talos and Kendrick (from last week) plus Yana, an alien pilot. Ten Days Later…. Yana, a no-nonsense soldier and pilot from the Alais system gets a private message from the XO. “Ten days ago I sent a team to cripple the Aspidistra. Last I heard, there was some kind of accident on the station and the […]

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Weeding the Aspidistra (Part 2)

Session 1, Part 2 (Crap! I left it too long to write this up, and forgot the details. Sorry! Any participants reading this – feel free to email and jog my memory, and I’ll update it.) The team head to Docking Bay 94 – the bay is locked down, but surely there must be records […]

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Weeding the Aspidistra (Part 1)

The players: TALOS the hacker android; KENDRICK the dour human engineer; “GABRIEL” the mutant kleptomaniac, fixer and compulsive liar. Session 1, Part 1 The party were all gathered in one of the ship’s cargo holds, turned into an impromptu briefing room (a few chairs, a holo-projector, that sort of thing). After several minutes of waiting, […]

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Recovery from the Malcontents

Characters: Erlenmeyer (helpful robotic labourer); Edwin (veteran security chief of the Stymphalian); Xenon (chaotic evil mercenary*). Game: Orison (v2.9..ish), my under-construction sci-fi RPG. Thoughts: Tom seemed to enjoy running the session but agreed it was a different beast to WRFP, as the GM doesn’t roll any dice (a la Apocalypse World et al.) Henchmen need some work […]

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Orison Writeup: January 2013

If you’re reading this and wondering about the system itself, the finished PDF will be on this site… someday. If you’re interested in getting it right now, let me know! Actual Play, 10/01/2013: Orison (The Midguard Ring, Finale) The Characters Raleigh, the friendly engineer with a bionic arm; Edwin, the perceptive ex-miner with an exotic […]

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Review: Faster Than Light (PC)

Grab it on Steam or direct (DRM free) from the website. Good Immersive but simple gameplay Easy to get caught up in your characters wellbeing Lots of Star Trekky elements to fiddle with, all with ongoing value as you play the game Rewarded for the bigger risks Frontier/Elite random generation adds great replay value Music […]

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RPG design in the “Lady Blackbird” style

So I’ve been recommended Lady Blackbird a couple of times and it’s been in the back of my mind to build something based off it. (Obviously I can’t just play the damn thing as written, that’d be far too straightforward.) So far I have a new, sci-fi setting (taking some cues from things like Star […]